PersistentLod¶
A persistent simulation that moves around with a displacement LOD.
Members¶
Properties¶
Frequency to run the simulation, in updates per second. |
Inherited Members¶
Properties¶
Whether the simulation is enabled. |
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Whether to override the resolution. |
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The resolution of the simulation data. |
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The render texture format used for this simulation data. |
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Chooses a texture format based on a preset value. |
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This is the platform compatible texture format that will used. |