Simple spline object. Spline points are child GameObjects.
Related: Splines
Properties¶
Source |
|
Offset |
Where generated ribbon should lie relative to spline. If set to Center, ribbon is centered around spline. |
Left |
Left to the spline. |
Center |
Centered around the spline. |
Right |
Right to the spline. |
Closed |
Connect start and end point to close spline into a loop. Requires at least 3 spline points. |
Radius |
The radius of the spline. |
Subdivisions |
Increasing subdivision increases the geometry density. Mostly useful for water level changes. High values can reduce staircasing effect. |
Render Maximum LOD |
Render this input directly where there is no data. Without this enabled, inputs will not be visible outside the LOD system where there is no data. This will render the mesh directly with the water surface material. Supports water level, flow, absorption and scattering. |