Release Notes

Whirlpool package

1.1.0

Changes

  • Add WebGPU support

  • Make flow additive

  • Add weight control

Fixes

  • Fix queue changes not applying in editor

  • Fix bad reflections in sample scene

  • Fix whirlpool degradation due to geometry down sampling in sample scene

Optimizations

  • Tighten whirlpool culling contributions

1.0.3

Bump version number for compatibility.

1.0.2

Bump version number for compatibility.

1.0.1

Fixes

  • Fix shader compiler errors for Xbox and PSSL

1.0.0

Changes

  • Split Radius into inner and outer

  • Split Amplitude into inner and outer

  • Add Swirl property to control flow vortex

  • Add Dampen Strength to control dynamic waves dampening

  • Improve wave quality over whirlpool

  • Write to water level instead of animated waves

  • Add validation

  • Add scripting API

  • Update Whirlpool sample scene

Optimizations

  • Use compute shaders to reduce draw calls

  • Handle data injection into LODs itself instead of creating inputs


Tip

You can view the Crest Ocean 4.20.1 history page to see earlier changes as this package continues on from that version.