WaterBody¶
Demarcates an AABB area where water is present in the world.
If present, water tiles will be culled if they don’t overlap any WaterBody.
Members¶
Properties¶
Makes sure this water body is not clipped. |
|
Water chunks that overlap this waterbody area will be assigned this material. |
|
What aspects of water does this area affect. |
|
Overrides the property on the Water Renderer with the same name when the camera is inside the bounds. |
|
Whether exclusion tests are conservative. |
|
Whether to exclude or include this area as water. |
|
Whether this area overrides materials. |
|
Affects the surface more precisely. |
|
Whether to take the vertical size and position into account. |
|
Overrides the Water Renderer’s volume material when the camera is inside the bounds. |