DepthLod#
Data that gives depth of the water (height of sea level above water floor).
Members#
Properties#
| Support signed distance field data generated from the depth probes. | |
| Whether to include the terrain height automatically. | 
Inherited Members#
Properties#
| Provides data from the GPU to CPU. | |
| Whether the simulation is enabled. | |
| Whether to override the resolution. | |
| The resolution of the simulation data. | |
| The render texture format used for this simulation data. | |
| Chooses a texture format based on a preset value. | |
| This is the platform compatible texture format that will used. |