DepthLod#
Data that gives depth of the water (height of sea level above water floor).
Members#
Properties#
Support signed distance field data generated from the depth probes. |
Inherited Members#
Properties#
Provides data from the GPU to CPU. |
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Whether the simulation is enabled. |
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Whether to override the resolution. |
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The resolution of the simulation data. |
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The render texture format used for this simulation data. |
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Chooses a texture format based on a preset value. |
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This is the platform compatible texture format that will used. |