ClipLodInput¶
Registers a custom input to the ClipLod.
Attach this to objects that you want to use to clip the surface of the water.
Members¶
Properties¶
Removes clip surface data instead of adding it. |
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The primitive to render (signed distance) into the simulation. |
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Prevents inputs from cancelling each other out when aligned vertically. |
Inherited Members¶
Properties¶
How this input blends into existing data. |
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The width of the feathering to soften the edges to blend inputs. |
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How this input responds to horizontal displacement. |
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The mode for this input. |
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The order this input will render. |
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Scales the input. |
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Disables rendering of input into data, but continues most scripting activities. |
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Properties specific to LodInput.Mode. |
Methods¶
Retrieves the typed data and validates the passed type. |