FloatingObject#
Physics including buoyancy and drag.
Members#
Properties#
Approximate hydrodynamics of ‘surfing’ down waves. |
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Angular drag when in water. |
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Strength of buoyancy force. |
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Strength of torque applied to match boat orientation to water normal. |
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Height offset from transform center to bottom of boat (if any). |
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Drag when in water. |
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Vertical offset for where drag force should be applied. |
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Which water collision layer to target. |
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Clamps the buoyancy force to this value. |
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The model to use for buoyancy. |
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Length dimension of boat. |
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Width of object for physics purposes. |
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Query points for buoyancy. |
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The rigid body to affect. |
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Computes a separate normal based on boat length to get more accurate orientations. |
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Is any part of this object in water. |