Introduction#
The Shallow Water package brings a Shallow Water Simulation to Crest 5. It can be used to achieve next-generation visuals by simulating shorelines and streams.
When simulating shorelines, the simulation can follow the camera. When simulating streams, the final output can be baked to a texture for fantastic performance.
As a fair warning: simulations are not one-click instant shorelines/streams. Results are determined by various factors especially the shape of the terrain.
This asset is available from the Unity Asset Store:
Features#
Simulate shallow areas of shorelines
Simulate streams with an option to baked the final output to a texture
Simulate shallow water generally