LodInputMode#
Modes that inputs can use. Not all inputs support all modes. Refer to the UI.
Members#
Properties#
Unset is the serialization default. |
|
Hand-painted data by the user. Currently unused. |
|
Driven by a user created spline. |
|
Attached ‘Renderer’ (mesh, particle or other) used to drive data. |
|
Driven by a mathematical primitive such as a cube or sphere. |
|
Covers the entire water area. |
|
Data driven by a user provided texture. |
|
Renders geometry using a default material. |