LodInputMode#
Modes that inputs can use. Not all inputs support all modes. Refer to the UI.
Members#
Properties#
Unset is the serialization default.  | 
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Hand-painted data by the user.  | 
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Driven by a user created spline.  | 
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Attached ‘Renderer’ (mesh, particle or other) used to drive data.  | 
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Driven by a mathematical primitive such as a cube or sphere.  | 
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Covers the entire water area.  | 
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Data driven by a user provided texture.  | 
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Renders geometry using a default material.  |