Release Notes#

Shifting Origin package

1.2.1#

Changes#

  • Improve texture offset precision (eg for caustics, normal maps)

Fixes#

  • Fix textures (like caustics, normal maps) potentially no longer working on lower end platforms (like iOS)

1.2.0#

Changes#

  • Add vertical shift support

1.1.0#

Changes#

  • Add scripting API

  • Rename Default Sleep Threshold to Physics Sleep Threshold

1.0.0#

Changes#

  • Use stepped range for Threshold

Removals#

  • Remove Override Gerstner List as it is no longer needed

Optimizations#

  • Remove keyword to enable this feature which removes a variant

  • Use faster FindObjectsByType APIs (without sorting)


Tip

You can view the Crest Ocean 4.20.1 history page to see earlier changes as this package continues on from that version.