Release Notes#
Shifting Origin package
1.2.1#
Changes#
Improve texture offset precision (eg for caustics, normal maps)
Fixes#
Fix textures (like caustics, normal maps) potentially no longer working on lower end platforms (like iOS)
1.2.0#
Changes#
Add vertical shift support
1.1.0#
Changes#
Add scripting API
Rename Default Sleep Threshold to Physics Sleep Threshold
1.0.0#
Changes#
Use stepped range for Threshold
Removals#
Remove Override Gerstner List as it is no longer needed
Optimizations#
Remove keyword to enable this feature which removes a variant
Use faster FindObjectsByType APIs (without sorting)
Tip
You can view the Crest Ocean 4.20.1 history page to see earlier changes as this package continues on from that version.