SphereWaterInteraction#

Class in WaveHarmonic.Crest, WaveHarmonic.Crest

Approximates the interaction between a sphere and the water.

Multiple spheres can be used to model the interaction of a non-spherical shape.

Members#

Properties#

BoostLargeWaves

Whether to improve visibility in larger LODs.

CompensateForWaveMotion

How much to correct the position for horizontal wave displacement.

InnerSphereMultiplier

Model parameter that can be used to modify the shape of the interaction.

InnerSphereOffset

Model parameter that can be used to modify the shape of the interaction.

MaximumSpeed

Maximum speed clamp (km/h).

Radius

Radius of the sphere that is modelled from which the interaction forces are calculated.

TeleportSpeed

Teleport speed (km/h).

VelocityOffset

Offset in direction of motion to help ripples appear in front of sphere.

WarnOnSpeedClamp

Outputs a warning to the console on speed clamp.

WarnOnTeleport

Outputs a warning to the console on teleport.

Weight

Intensity of the forces.

WeightVerticalMultiplier

Intensity of the forces from vertical motion of the sphere.