OverrideRigidBodyList#
Optionally provide a list of rigidbodies to avoid doing a FindObjectsByType call.
Declaration#
public Rigidbody[] OverrideRigidBodyList { get; set; }
Optionally provide a list of rigidbodies to avoid doing a FindObjectsByType call.
public Rigidbody[] OverrideRigidBodyList { get; set; }