LodResolution

Property in WaterRenderer

The resolution of the various water LOD data.

This includes mesh density, displacement textures, foam data, dynamic wave simulation, etc. Sets the ‘detail’ present in the water - larger values give more detail at increased run-time expense. This value can be overriden per LOD in their respective settings except for Animated Waves which is tied to this value.

Declaration

public int LodResolution { get; set; }