TeleportThreshold#
The height where detail is focused is smoothed to avoid popping which is undesireable after a teleport.
Threshold is in Unity units.
Declaration#
public float TeleportThreshold { get; set; }
The height where detail is focused is smoothed to avoid popping which is undesireable after a teleport.
Threshold is in Unity units.
public float TeleportThreshold { get; set; }