NonObliqueNearSurface#
Planar relfections using an oblique frustum for better performance.
This can cause depth issues for TIRs, especially near the surface.
Declaration#
public bool NonObliqueNearSurface { get; set; }
Planar relfections using an oblique frustum for better performance.
This can cause depth issues for TIRs, especially near the surface.
public bool NonObliqueNearSurface { get; set; }