CheckShaderName#
Check that the shader applied to this object matches the input type.
For example, an Animated Waves input object has an Animated Waves input shader.
Declaration#
public bool CheckShaderName { get; set; }
Check that the shader applied to this object matches the input type.
For example, an Animated Waves input object has an Animated Waves input shader.
public bool CheckShaderName { get; set; }