ShorelineFoamPriming#
Primes foam when terrain height is this value above water.
This ignores other foam settings and writes a constant foam value.
Declaration#
public float ShorelineFoamPriming { get; set; }
Primes foam when terrain height is this value above water.
This ignores other foam settings and writes a constant foam value.
public float ShorelineFoamPriming { get; set; }