ShorelineFoamMaximumDepth#

Property in FoamLodSettings

Foam will be generated in water shallower than this depth.

Controls how wide the band of foam at the shoreline will be. Note that this is not a distance to shoreline, but a threshold on water depth, so the width of the foam band can vary based on terrain slope. To address this limitation we allow foam to be manually added from geometry or from a texture, see the next section.

Declaration#

public float ShorelineFoamMaximumDepth { get; set; }