MaximumBuoyancyForce#
Clamps the buoyancy force to this value.
Useful for handling fully submerged objects.
Declaration#
public float MaximumBuoyancyForce { get; set; }
Clamps the buoyancy force to this value.
Useful for handling fully submerged objects.
public float MaximumBuoyancyForce { get; set; }