AddComponent#

Extension Method in GameObject

AddComponent<T>(LodInputMode)#

AddComponent that is compatible with Crest inputs.

Declaration#

public T AddComponent<T>(LodInputMode mode) where T : LodInput

Parameters#

mode

The input mode. Not all inputs support all modes. Refer to the UI as to what input supports what mode.

Return#

The newly created input component setup with the provided mode.